I am a PhD student at Laboratoire Interdisciplinaire des Sciences du Numérique working under Michael Filhol in team LIPS. I received my Bachelor of Technology at SRM Institude of Science and Technology and then my Master of Science at Université Grenoble Alpes My Ph.D. work focuses on animating sign language descriptions using 3D Avatars.
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My research interests have been in the fields of Computer Graphics, Robotics and Human-Computer Interaction.
Currently, I work on animating AZee(a sign language description language) expressions using avatars.
During my M1 thesis, my work aimed at improving the eye interaction methods for GazePlay.
Demonstration of several algorithms for Mass Spring Systems. Such systems are utilised for simulation of cloth and hair particles in computer graphics.
Check out games developed by me during game jams here.
An underwater scene implemented using PyOpenGL and GLFW during my course 3D Computer Graphics.
During my GSoC 2018, I worked on integrating GearVR and Google DayDream for Godot Engine.
Talk on adding a Qt3D based backend for popular planetarium software KStars.
An application idea pitched in the fields of Nutrition, AI, and IoT that aims at solving Vitamin D deficiencies in the elderly. Our team was awarded bronze medal for this idea.