Weekly Report 4
GSoC Week 5 - Qt3D based backend for KStars
In the fifth week of GSoC, I worked on adding stars in the 3d Painter backend along with grids. Code for Qt3D is shifted to a new Skymap3D now.
What’s done this week
Shaders for instancing all kinds of stars(labelled, unlabelled) with all projection modes.
A new abstract camera controller.
Integration issues with the original SkyPainter API written to support multiple backends.
Use of new custom camera controller and view matrix..
Zooming and focus for deep star objects.
My priorities for the next week include.
Adding Skymap events to Skymap3D.
Debug deep star objects and get started with other sky objects.