Weekly Report 5
GSoC Week 6 - Qt3D based backend for KStars
In the sixth week of GSoC, I worked on adding mouseevents and integrate the custom qt3d window with existing skymap
What’s done this week
Shaders for panning and zooming.
camera controller in custom window.
Integration issues with the original SkyPainter API written to support multiple backends.
Use of new custom camera controller and view matrix.
Zooming and focus for deep star objects.
My priorities for the next week include.
Adding remaining skymap events.
Writing 3d calls for skymapcomposite.
Debug deep star objects and get started with other sky objects.